Posted 2 hours ago

The King and his men stole the Queen from her bed, and bound her in her bones. The sea be ours, and by the powers; where we will, we’ll roam. Yo ho, all hands, hoist the colours high. Heave-ho, thieves and beggars, never shall we die. Yo ho, haul together, hoist the colours high. Heave-ho, thieves and beggars, never shall we die.

(Source: jasondilaurentis)

Posted 10 hours ago
Posted 18 hours ago
Are there any resources out there to help you create layouts for buildings that can be easily defended when attacked?
Anonymous asked

clevergirlhelps:

No, but I can help.

  • Seize the high ground. The building should be on (or should be) the highest point in the area. Gravity will be on your side. It’s easier to throw projectiles or shoot down than it is up, in the same way that it’s easier to charge down than up. Also, having the higher ground means you can look over the enemy’s defensive positions. However, if the attackers have air support, you should literally go underground. The main entrance to your base can still be on the top of a hill, however.
  • Clear line of sight. When you look out from your base, you should be able to see a wide area in all directions. That means the terrain should be clear of anything that would block your sight: fences made of brick (use chain links), trees, other buildings, etc. This prevents your enemy from sneaking up on you. 
  • Difficult terrain. The area beyond the clear zone can be forested or littered with debris. It’ll slow the enemy down and break up their formations. You can even make the terrain in the clear zone hard to manage. Put small spikes down to puncture vehicle tires, injure animals and soldiers, and make it impossible to set up camp. Make the land swampy so everyone and everything gets bogged down. Once the enemy is slowly picking their way through the terrain or stuck in the mud, you can pick them off from a safe distance.
  • Guard the entrances. The entrances are obviously the weakest points in the building. You should have multiple points where the defenders can stop the attackers on their way to the entrance (e.g. multiple doors, multiple portcullises, whatever). If the attackers do force the entrance, there should be a warm welcome on the other side. Cover the entrances with multiple lines of fire - even ones from the ceiling, if you can manage it. 
  • Ranged weapons. Use weapons that can kill from a distance (rocket launchers, ballistae, crossbows, spears, rocks, missiles, whatever). Scatter the mountings for these weapons around the building and make them mobile, so they can respond to any situation. Kill the enemy before they reach you. You might want rounded walls so some projectiles will bounce off the surface.

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Posted 1 day ago

art-of-swords:

European Dagger

  • Dated: late 19th century
  • Measurements: overall length: 24,5 cm (9-1/2 inches)

The handle is ornated with figure holding a tazza in a Renaissance attire while the scabbard features different army trophies.

Source: Copyright © 2014 Expertissim

Posted 1 day ago
minutemanworld:

"Most men are equally, if not more effeminate than women: they have their toilets, paints, perfumes, pomatums, beauty-washes, and patches, in short every sort of coquetry."
"They are equally subject to vapours; are afraid of the wind and rain; the sun scorches them; the least cold is insupportable; they are even forced to wear furs to preserve their delicate bodies from the impression of the open air; the least trifle disorders them."
“I have known a modern hero swoon at the sight of a spider.”
From The Lady’s Magazine: or Entertaining Companion for the Fairer Sex, Volume 1, published in 1771.

minutemanworld:

"Most men are equally, if not more effeminate than women: they have their toilets, paints, perfumes, pomatums, beauty-washes, and patches, in short every sort of coquetry."

"They are equally subject to vapours; are afraid of the wind and rain; the sun scorches them; the least cold is insupportable; they are even forced to wear furs to preserve their delicate bodies from the impression of the open air; the least trifle disorders them."

I have known a modern hero swoon at the sight of a spider.

From The Lady’s Magazine: or Entertaining Companion for the Fairer Sex, Volume 1, published in 1771.

Posted 2 days ago
I’d just say to aspiring journalists or writers—who I meet a lot of—do it now. Don’t wait for permission to make something that’s interesting or amusing to you. Just do it now. Don’t wait. Find a story idea, start making it, give yourself a deadline, show it to people who’ll give you notes to make it better. Don’t wait till you’re older, or in some better job than you have now. Don’t wait for anything. Don’t wait till some magical story idea drops into your lap. That’s not where ideas come from. Go looking for an idea and it’ll show up. Begin now. Be a fucking soldier about it and be tough.
Posted 2 days ago

Guide: Describing Clothing and Appearance

writing-questions-answered:

When Describing a Character

DO:

  • provide enough detail to give the reader a sense of the character’s physical appearance
  • highlight details that serve as clues to who the character is and perhaps what their life is like
  • describe clothing to establish character or when relevant to scene

Posted 2 days ago
Posted 2 days ago

silmariliss:

Yo ho, haul together
Hoist the colours high
Heave ho, thieves and beggars
Never shall we die


Posted 2 days ago

18thcenturylove:

Townshend Family by Angelika Kauffmann